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Lorin was raised in an extraordinarily creative family who encouraged him to pursue the visual arts from his earliest years. His love of illustration and design was refined from copying his father's industrial design portfolio, and a healthy dose of the work of Syd Mead, Joe Johnston, Nilo Rodis-Jamero, and Ralph McQuarrie. This assured that his...
Lorin was raised in an extraordinarily creative family who encouraged him to pursue the visual arts from his earliest years. His love of illustration and design was refined from copying his father's industrial design portfolio, and a healthy dose of the work of Syd Mead, Joe Johnston, Nilo Rodis-Jamero, and Ralph McQuarrie. This assured that his career would veer far from a normal path.
Over the course of twenty years, Lorin has amassed a wealth of experience in pre-production conceptual design and art direction, as well as work in visual effects, previsualization and visual development for animated features, game development, product design, and publication.