Raphaël Lacoste - Worlds

9791096315512_50OFF

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Worlds - The Art of Raphaël Lacoste

Foreword by Ian McQue
Introduction by Sparth

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17,50 € impuestos incl.

-50%

35,00 € impuestos incl.

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Ficha técnica

AutorRaphaël LACOSTE
EditorEditions Caurette
VinculanteHardcover
Número de páginas108
Altura (cm)30.5
Ancho (cm)23
Espesor (cm)1.5
Peso (kg)0,928
IdiomaEnglish and French
Fecha de publicación09/2021
ISBN9791096315512

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Book rescue:

Damaged books deserve a second chance! Some of our books have small defects in appearance, but their content remains as good as new. Rather than throwing them away, we've decided to offer them to you at reduced prices.

Here are the details of our discounts:

-25% for slightly dented books: small scratches, discrete impacts, traces of dirt, or slight printing problems.

-50% for the more damaged books: weakened structure, or other more visible defects. Nothing serious, we promise they won't bite...

Quantities are limited, so don't hesitate before it's too late - an opportunity like this can't be missed!

PS: They're really nice books, just waiting to be adopted! A bit spoilt at first glance but nothing a sweet home can't fix.

For more information, visit the Caurette website.

   

An exclusive book

Worlds is a great selection of personal illustrations, mood paintings and sketches created by Raphael Lacoste over a fifteen year period.  It includes iconic work from Assassin's Creed, artwork for fantasy and science fiction book covers, and concept art and paintings for Hollywood movies.  The book was designed by art director Brent Ashe, whose bold, unmistakable style led to collaborations with 3A, Ashley Wood, Ubisoft, Marvel, Valve, Bungie, 343 Industries, Hasbro, 2000 A, McFarlane Toys and IDW.

All texts are written both in English and French.

For more information about this book, visit the publisher's website.

About the author

Raphaël Lacoste is a giant in the video game industry. He won several awards including a VES Award for his work on the Prince of Persia video game but he also helped create numerous blockbusters such as Terminator Salvation, Journey to the Center of the Earth, Death Race, Immortals 2011, Repo Men, Jupiter Ascending

Today, he is mostly known by the public for his work as the general artistic director of the Assassin’s Creed entire franchise. He nowadays works for Haven Studios in Montréal.

Check out his work online:

His website
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